Selected work
Work that pulls.
Every frame below was made here — video, UGC, motion and playables. 124 pieces, across mobile gaming and commercial brands.
The full library, including the playables you can open and play, lives on showcase.flixr.co ↗
Case studies
The reasoning, attached.
Zynga
CTV is valuable inventory for a mobile studio and expensive to produce for. Zynga was paying premium rates for CTV assets through a process that left little room for shared ideation. Flixr took on concepting, scripting, and live-action production for Spades Plus, delivering over a dozen CTV creatives at a lower cost per spot than the alternatives available to the studio.
02HealthyCell
Every consumer brand asks the same question when diversifying off Meta: is a new channel adding real demand, or just re-splitting the same customers under a different name. HealthyCell ran the test directly. Flixr built creative natively for AppLovin Ads and put it head to head against the brand's existing repurposed Meta assets, to find out for real.
03Prose
Prose needed a channel beyond the same crowded inventory every consumer brand fights over on Meta and TikTok. They were already spending on AppLovin Ads, a format built for mobile games and only recently opening to consumer brands, but running on agency guesses and repurposed Meta creative. Flixr brought real mobile app advertising experience to the channel, testing six hypothesis-driven concepts through its Creative Velocity system.